![]() ![]() ![]() (UnityEditor.BuildTarget target, System.String installPath, report) (at :0) (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget buildTarget, buildReport, `1 launchTargets) (at :0) UnityEditor.PostprocessBuildPlayer c_Displa圜lass19_1.b_1 () (at :0) (UnityEditor.BuildProperties buildProperties, targetId, UnityEditor.ProgressHandler progressHandler) (at :0) ( context, UnityEditor.BuildProperties buildProperties, targetId, UnityEditor.ProgressHandler progressHandler) (at :0) ![]() ( buildProperties, device, LaunchProgressTaskManager taskManager) (at :0) (System.String command, System.String errorMsg) (at :0) (System.String command, WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) (System.String command, System.String args, System.String workingdir, WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) ( psi, WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) ( p, WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) See the Console for more details.Ĭ:\Program Files\Unity\Hub\Editor\2020.3.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\adb.exe -s "1WMHH83CHG0505" install -r -d "C:\Users\User\Documents\VR_GPU_Instancing_Graph\test.apk"Īdb: failed to install C:\Users\User\Documents\VR_GPU_Instancing_Graph\test.apk: Failure ![]() Please make sure the Android SDK is installed and is properly configured in the Editor. Now when I try to build and run I get this very long list of errors:Īny idea of how to deal with this problem? Thanks.ĬommandInvokationFailure: Unable to install APK to device. I'm trying to build a test application using unity after changing PC (it use to run and work fine). ![]()
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